SUPPORTED FILE TYPES

Currently Broadcast 2000 can load any of the following formats:

WAV FILES 8, 16, and 24 bit linear. Loading these gives you a set of audio tracks just like any audio editor.

Raw audio data 8, 16, 24 bit or ULAW data. You make up the parameters. This is especially useful for some MPEG encoders.

MP2, MP3 audio data Decoding only. While useless on variable bit rate files, seeking is pretty accurate on fixed bit rate files .

MPEG-2 video Decoding only.

VOB files

Quicktime movies with video in MJPA, JPEG Photo, PNG, YUV 422, YUV 420, or RGB, and audio in IMA4, ULAW, 8, 16, or 24 bit linear PCM. Loading these gives you seperate video and audio tracks depending on the data in the file. The project is reconfigured to fit the movie. For PNG video, the compression is fixed to 9. If you want no compression use RGB.

Still frame PNG, JPEG, and TIFF images. Loading these gives you a video track with a certain number of copies of the still image, cropped to fit in the project frames. You can adjust the cropping yourself.

Lists of JPEG images. For hard core archanophiles you can load a set of JPEG images to play sequentially. The file you actually load is a JPEG list file containing a listing of all the JPEG images to be used. The format of the JPEG list file can be discovered merely by rendering a movie into JPEG list format and viewing the file in a text editor.

If Broadcast 2000 can't determine the file format, it automatically assumes it's raw audio data and gives you a dialog box asking for attributes of the file.

If you can't get Quicktime movies in one of Broadcast 2000's supported formats, you can still convert many formats using XAnim, Exporting edition and MPEG movie. This is a fully featured version of XAnim with video exporting and a set of tools for exporting uncompressed data from MPEG movies. The MPEG movie package also creates MPEG movies with video and stereo audio in case you want to make MPEG movies.